3DCG model
株式会社STAND
- Unity
- Maya
- UnrealEngine
- Zbrush
- Substance Painter
- 3dsMax
- Substance Designer
- DCC tool
- Zblush
- SubstanceDesigner
- Instruction manual creation
- Visual design
- 3D model production
- Game journaling
- Art interpretation
- GameCG model
- Modeling skill
- 3DCG model
- ¥4,000,000 - 8,500,000
- 11 to 100
Company Info
Job Summary
In the work of 3DCG model, we will perform 3D model production for games and social games, visualization, visual design, and instruction manual creation. Practical experience in creating models using DCC tools is necessary, and experience in game engine and sculpting tools is welcome.Duties
We will be responsible for the production of 3DCG models used in console games, social games, and other 3DCG models. Specifically, it includes character model production for smartphone titles, character set-up, and character motion production for console games, as well as costume production. In addition, practical experience in 3D model production, visual design, and instruction manual creation is a plus. As a requirement, practical experience in using DCC tools (Maya, 3dsMax, Zblush, SubstanceDesigner, etc.) and practical experience in creating textures is required for more than 3 years. In addition, practical experience in using game engines such as UnrealEngine, Unity, and practical experience in ZBrush and Substance Painter, Substance Designer, and art interpretation and game journaling, and love and experience in game creation are welcome.Login to see all information about offers.
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