3DCG Modeler (Background)
株式会社ColorfulPalette
- Unity
- 3DCG
- shader
- PBR
- Substance
- Polygon count
- Texturing
- Mesh editing
- ¥5,000,000 - 8,000,000
- Tokyo
- 101 to 1,000
- Company Homepage
Company Info
Job Summary
In the recruitment position, as a 3D background modeler in the new game development, work such as modeling from the basics of background model design, external management, and work creation in Unity is included. Practical experience in 3D production and skills such as texture creation and object creation are required.Duties
As a 3D background modeler in the new game development, you will be responsible for 3D background, prop model production, etc. Specifically, as a business, the foundation design of the background model (polygon count / geometry structure / shader, etc.), background model production design, background modeling work (mesh editing, skinning, texturing), external management (checking data and window correspondence, etc.), and work creation in Unity are included. Also, in the new game development, the 3D background modeler is responsible for the important production. As a common sense in 3D, it is difficult to have a sense of creating a better graphic representation, even though it is difficult. While various opinions are gathered, holding the perspective as a 3D team, it is possible to seek better 3D representations. It is difficult to follow the 3D team of Colorful Palette and create better 3D representations, but it is a difficult job.Login to see all information about offers.
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