Unity Engineer
株式会社DENDOH
- AWS
- Azure
- GitHub
- C#
- Unity
- Slack
- Jenkins
- Notion
- UniTask
- UniRX
- 3D model
- PlayFab
- specification document
- AddressableAssetSystem
- MVP model
- continuous service
- game maintenance
- Tokyo
- 11 to 100
Company Info
Our company is engaged in the creation and wearing replacement module application 'molz' for 3D avatar system. molz conducts the production of 3D content and the creation of virtual space using 3D avatar system. We integrate 3D avatar system production and have experience in 3D content production using Blender, Maya, and other DCC tools, as well as practical experience in Unity development. We are seeking 3D content creators for the 3D avatar system.Job Summary
We are looking for Unity engineers. We hope that you have practical experience of more than 3 years in the development of applications using Unity, and knowledge related to PlayFab and Azure. We want you to be involved in the development experience in the team and the discovery of new ideas, and to contribute to the development of the replacement application by wearing the application of our company.Duties
We are experienced in the development of the replacement application 'molz' for wearable devices using Unity. Specifically, it includes the development of practical content, such as the development of the client (C#) using Unity, the development of MVP model using UniRX/UniTask, the development using master data and user data, and the management system of version such as Github. In addition, it is possible to point to the practical experience of the development and operation of the replacement application, and the use of AddressableAssetSystem and the use of PlayFab.Login to see all information about offers.
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