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ゲームエンジンプログラマー

Polyphony Digital Inc.

Job Summary

ゲームエンジンプログラマーとして、ゲームの基本機能や物理シミュレーターの開発を担当します。剛体、弾性体、流体などの物理現象をゲーム上で再現し、コンソール実機上のシステムやユーティリティを開発します。大規模で複雑なシステムを俯瞰的に理解し、高速性と安定性を両立させる技術力が求められます。

Company Info

Polyphony Digital Inc. is a Japanese first-party video game development studio for PlayStation Studios, and a fully owned subsidiary of Sony Interactive Entertainment. It was originally a development group within Sony Computer Entertainment's Japan Studio, known as Polys Entertainment. After the success of Gran Turismo, the company was reestablished as an individual entity and renamed Polyphony Digital in 1998. The studio is best known for creating the Gran Turismo racing simulation series, which emphasizes realistic driving physics, detailed vehicle modeling, and extensive car collections. The company also developed games such as Tourist Trophy and Omega Boost, and focuses on planning and producing car and motorcycle games. Polyphony Digital aims to blend design and technology to create immersive, society-engaging works, with a commitment to high-fidelity graphics and authentic racing experiences.

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