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Graphics Engineer/Game Engine

株式会社Cygames

  • C/C++
  • GPU
  • OpenGL
  • PC
  • DirectX
  • PlayStation5
  • XboxOne
  • HLSL
  • PlayStation4
  • Xbox Series X
  • Vector calculus
  • Knowledge related to optics
  • Micro/nano-scale knowledge
  • Knowledge of physical rendering
  • Salary ⁨¥⁩⁨4,000,000⁩ - ⁨10,000,000⁩
  • Work Location Tokyo
  • Company employee count 1,001 to 10,000

Company Info

Cygames is a company that develops a wide range of businesses such as mobile games, console games, comics, animation, live, e-sports, technology research, and investment support. In data mining/data analysis, we utilize a large amount of data accumulated in games and services, improve business, solve problems existing in the company, and actively solve problems. In data mining/data analysis, we utilize a large amount of data accumulated in games and services, improve business, solve problems existing in the company, and actively solve problems.

Job Summary

For the recruitment position of graphics engineer/game engine, we are looking for work related to the design/development of real-time graphics systems, development of low-level graphics APIs, shader development, and other related tasks. In addition, experience in using graphics APIs such as DirectX, OpenGL, and C/C++ and experience in shader development with HLSL are required.

Duties

We are responsible for work related to the design/development of real-time graphics systems, development of low-level graphics APIs, shader development, and other tasks related to graphics engine for game consoles. Specifically, knowledge related to the use of graphics APIs such as DirectX and OpenGL, development and shader development, and experience related to GPU operation are required.

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Graphics Engineer/Game Engine

株式会社Cygames

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