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レンダリングエンジニア

Capcom Co., Ltd.

Job Summary

CAPCOMの内製のエンジンであるRE ENGINEのレンダリングチームの一員となり、 効率的なゲーム開発のための機能の提供と、製品リリースのためのサポートを行います。
・ゲーム開発チームからグラフィックスを表現の機能作成の 要望対応、および、機能改善対応を行います。
・製品リリースのためにプロファイリングを行いGPU稼働率の  最適化、CPU処理時間の改善を行います。
・近い将来の製品のため高品質な先端グラフィックス技術の 開発を行います。
・メッシュやテクスチャなどの各種アセットの圧縮や フィルターの開発を行います。

Company Info

Capcom Co., Ltd. is a Japanese video game company that began in 1979 as a manufacturer and distributor of electronic game machines. Established as Capcom Co., Ltd. in 1983, it has grown to become an industry leader known for introducing cutting-edge technology and highly memorable franchises to the video game market. The company develops, publishes, and distributes interactive entertainment for game consoles, PCs, handheld, and wireless devices. It is renowned for critically acclaimed and multi-million-selling game franchises including Resident Evil, Street Fighter, Monster Hunter, Mega Man, Devil May Cry, and Ace Attorney. Capcom's corporate headquarters are in Osaka, Japan, and it maintains operations globally.

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