Unity Engineer
クーガー株式会社
- C++
- Javascript
- C#
- Unity
- Rust
- Kotlin
- Objective-C
- UniTask
- async/await
- Tokyo
- 11 to 100
Company Info
Kojima Productions is developing and providing the humanoid AI assistant 'LUDENS', which is being introduced to 45,000 stores out of 150,000 stores nationwide. Visual recognition of forming the AI 'LUDENS', voice recognition, and game AI have human-like personalities and individuality. Kojima Productions aims to deploy the 'humanoid AI to people' worldwide.Job Summary
For the recruitment of Unity engineers, we are looking for those who will be responsible for the development and management support of the humanoid AI assistant 'LUDENS'. Specifically, it includes development using C# and Unity development plugins, and work involving server communication using APIs, and experience in setting up development environments such as Windows, Mac, iOS, Android, Unity, GitHub, Visual Studio, Xcode, Android Studio, etc.Duties
As a Unity engineer, you will be responsible for the development and management support of the humanoid AI assistant 'LUDENS'. Specifically, it includes development using C# for LUDENS, management support, Unity development, and management support (Rust, C++, etc.), use of languages such as C#, C++, Rust, Objective-C, Kotlin, JavaScript, and development in environments such as Windows, Mac, iOS, Android, etc. Experience in utilizing version management tools such as Unity (C#) for more than 3 years, development management tool utilization, and experience in necessary non-blocking processing implementation such as UniTask and async/await are required.Login to see all information about offers.
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